TaskRival.
A gamified productivity platform designed to help remote teams and individuals stay accountable, organized, and motivated through task management and reward systems.

Overview
TaskRival is a lightweight productivity platform that blends task management with a gamified reward system, encouraging users to complete daily goals and track progress with built-in incentives. Developed as a solo product initiative, the project aimed to address growing productivity fatigue and accountability gaps among distributed teams.
Aim & Role
Objectives
- Build a functional MVP to validate the product concept
- Introduce an innovative reward system to enhance task completion rates
- Make productivity fun and habit-forming using gamification
- Ensure the platform was flexible enough for both individual users and remote teams.
My Role
As the Product Owner and Manager, I led the end-to-end development and launch of the MVP, wearing multiple hats across strategy, design, development direction, and user feedback loops. My focus was on building a value-driven product fast, using AI-assisted tools to streamline execution.
Process & Methodology
- I conceptualized and scoped TaskRival based on research into remote team challenges and user motivation drivers
- Designed the product architecture and workflows using AI-assisted tools like ChatGPT and low-code builders (I used v0 and Cursor)
- Established Agile iteration cycles, allowing weekly feature testing based on early feedback from test users
- Collected and integrated user insights using feedback forms and analytics to drive MVP enhancements.

Challenges & Solutions
Challenges Faced
- Initial user drop-offs during onboarding and difficulty in prioritizing features for solo development.
Solutions Implemented
- Refined onboarding flow by introducing tooltips and a task walkthrough, reducing drop-offs by 35%
- Created a MoSCoW prioritization matrix and backlog grooming process to focus only on high-impact features for MVP.

Project Gallery

Outcomes & Impact
- MVP launched in 2 months, built using AI agents, and no-code tools
- 200 users acquired in Month 1, with high retention from early adopters
- User feedback rated the reward system as the most motivating feature, mentioned in 70% of feedback submissions
- Built a repeatable feedback → design → deploy loop, enabling faster iteration and more user-driven decisions.